Software engineer (video games). Likes dogs, DJing + EDM, running, electronics and loud bangs in Reservoir.

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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Couldn’t agree more, but I’m just highlighting it seems like a much more profitable and attainable commercial goal for them in the short term than trying to enter the vehicle manufacturing space as a competitor. The fact there’s an awesome open source project tackling this idea already (thanks for the link - I didn’t know this existed!) says it’s viable.

    They’ve already dipped their toes in with Car Play/Android Auto and have the relationships with third party vehicle manufacturers, so this seems like a logical next step. Perhaps that’s what they’re actually doing by shifting their car team to AI.


  • Instead of trying to make a full electric car, I’m surprised Apple and Google aren’t focusing on making a smart AI “head unit” that’s compatible with third party car manufacturers. The head unit would control all aspects of the car through the CAN bus and also take camera/sensor inputs from the exterior of the vehicle, and be responsible for things like self-driving, lane assist and all those difficult AI-based features.

    This way the car manufacturers could focus on what they do best (building safe reliable hardware) and outsource all the hard AI software problems to tech companies who specialise in this area.






  • We should see an improvement in game quality for the platform once last-gen sales drop off enough that developers only need to target current-gen.

    Right now any game that comes out for both PS4+5 is bottlenecked by PS4 memory and performance, with only easy wins taken for PS5 like higher quality assets and faster IO/FPS.

    Designing a game for current-gen platforms from the ground up is when we’ll start to see some more impressive features, but there’s still money on the table for PS4 so it’ll be a few years (IMHO) before we see PS5 exclusives as the norm.