That’s more than $45!
I got free beer at a show once 20+ years ago, too.
That’s more than $45!
I got free beer at a show once 20+ years ago, too.
I pay Distrokid ~$20 a year to distribute my music to a lot of streaming services, but I do not pay individual streaming services. I never really expected much return. I wasn’t disappointed! Haha!
Maybe some kind of increasing scale for revenue depending on larger numbers of listens.
My break down by track is pretty inconsistent, too. I’ve got a single track with over a million listen that made me 36 cents. My most popular track has over 4M listens, and it’s responsible for half that $45. Distrokid doesn’t say which streaming service that revenue comes from, either. Some pay more than others, I imagine.
I have to wonder about the logistics. He can’t be running them on his own single Internet connection. Or could VPNs handle it so it would appear his listens are coming from all over the world? $10M is a lot of money. How long did it take to amass that?
Me? Honestly, I think it would be obvious to any discerning listener what music is actually made by a person, and what music is AI generated, but really, there’s so much music out there of wildly varying quality thanks to accessibility of production tools these days, it probably is literally impossible to tell the difference anymore.
Searching my username should do it. Not sure what streaming services you’re subscribed to. It’s all on YouTube, too.
A little bit, for sure. Tempered harshly by the fact I’ve spent thousands of hours and thousands of units of cash on a hobby that paid me back $45. Good thing I don’t do it for the money!
Wow. I’m a hobbyist musician. I have ~12 million listens across various streaming services and have made a whopping $45 in the two years since I finally released ~25 years worth of material. (Which is a lot of why it’s my hobby and not a living.)
I can’t imagine the numbers this guy had to pull off to make that much.
They died well before mobile formatting was a concern. I suppose other aspect ratios were getting more popular then. That and the security issues the other poster mentioned probably contributed.
Never thought I’d miss frames. Though really, I always wondered exactly why they got dogpiled into nonexistence. Formatting issues?
Oooh. I’m sure I can find those in Korea. Thanks!
So, the capacitor can mitigate the spring weakening. Good to know. Replacing a cap is probably much easier than taking the switches apart and bending the springs.
Oooh, some of those sound like a really good idea. I’m only using mine for forward and back in browser, but next tab sounds good. Copy and paste, too.
willing to solder in new switches you can get better quality ones that will outlast the rest of the mouse for ~$5-10.
That might be worth it. I’ll have to see if I can find those switches.
I didn’t know it was a capacitor. I thought it was bent springs. I managed to fix one once by opening up the switches and bending the springs back, but it went back to double clicking within a month, and the process was not easy. I’ve got huge hands, and those switches are tiny.
604
That’s the one I’m using now. I like the buttons, too. I also find I only really use them in some pretty niche cases, so I can probably do without.
Yeah, maybe work on making their switches not start double-clicking after a couple of years first.
I’m on my third-or-fourth one that has done this to me. Once this one gets too bad (they inevitably do) I am through with them. It’s a shame because I really do like their peripherals. The mouse that convinced to keep buying them was an excellent device that lasted a very long time and I only replaced because it was a dinosaur. I used their solar powered keyboard for a decade-and-a-half, too, until I accidentally dropped something on it and broke it. Now, the switches in their mice die on me after a year or two without fail. They’ve clearly cheaped out on components. Fuck em. Goodbye Logitech. I will not miss their software.
Yeah, I didn’t say I trust them to do it right, just that it could be done tastefully.
Good thing I haven’t bought a game from a big name studio since, uhh, does Elden Ring count?
The best I can figure is that the 4M$20 track was popular on a streaming service that pays better, and vice versa for whatever reason.