Octorine@midwest.socialtoRust@programming.dev•Leaving Rust gamedev after 3 yearsEnglish
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7 months agoIt’s also worth noting that before bevy, there was a rust game engine called Amethyst, which was planning on using a scripting language for gameplay code. Not having to use a scripting language, but getting to use rust instead, was one of the big selling points of Bevy overr Amethyst.
I wonder if someone’s working on this from the other end. Like, instead of porting mrust from gcc to tinycc, port rust 1.79 from 1.78 to 1.1.