Apple hopes to convince people to buy its $3,500 Vision Pro headset using free 25-minute in-store demos::undefined

    • And009@lemmynsfw.com
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      8 months ago

      How’s it not useful? It provides an additional display to the ecosystem and a kind of immersion that is simply unrivaled unless you’re with friends and family (weirdos)

      The cost here is a bigger decisive factor, it’s meant for early adopters, developers and tech entrepreneurs who will actually influence how the general public ends up using it for.

    • stoy@lemmy.zip
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      8 months ago

      It is not meant for the end consumer at this stage, it is a tech demo and development kit.

      The real consumer variant will probably be released in a year or two.

            • stoy@lemmy.zip
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              8 months ago

              So?

              They need to build hype, and if that means they are pushing a demo on walk-ins,then I don’t have an issue with it as long as they accept a “No thank you” from the customer.

    • Buelldozer@lemmy.today
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      8 months ago

      A lot of tech, including computers, commonly cost that much for a long time. It’s not a totally outrageous for consumer tech.

    • helenslunch@feddit.nl
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      8 months ago

      Only because it’s an Apple product. They could have made it stream wirelessly from your MacBook, and make it smaller and lighter, but then you wouldn’t have to pay another $3000 for the onboard processors.

  • Linkerbaan@lemmy.world
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    8 months ago

    Mixed reality has a ton of potential seeing the Quest 3, but they are usually not seamless enough.

    If Apple can pull this one off then 3500 is a lot of money but some people spend this much on a TV or a bike. If it’s a truly amazing AR experience it might be well worth that price.

    • DrinkMonkey@lemmy.ca
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      8 months ago

      To give a non-snarky answer, it does AR with external cameras and an incredibly low lag such that those who have tried it have said makes it almost natural (the resolution apparently isn’t perfect, but there is no discernible input lag when looking around which happens on other similar devices). But you can dial up the opacity to wind up in a fully VR environment. So, it is in fact, both.

      Your question about software is a big one. Apple is advertising 1M apps available at launch (good) but these are iPad apps, which can run on Vision OS without any modifications by the developers (not so good). That does not mean it will be a good experience. I was listening to a podcast today where a developer clearly stated that after getting a chance to try their app on device at a lab, they totally stopped development because they missed the mark completely with their imagination and the simulator on how it should work. You’ll still be able to run their iPad app, but until they get their hands on their own hardware to iterate more rapidly, they’re giving up.

      All that to say it’s unclear how many apps will be natively designed to work with it on launch, and if these will be any good.

      Thankfully I don’t live in the US so I am immune to this particular reality distortion field. For now…

  • originalucifer@moist.catsweat.com
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    8 months ago

    take a deep breath and realize; if you cannot afford this, you are not rich enough to be part of apples target audience.

    no matter how much you want to tell yourself that you are.

    • webghost0101@sopuli.xyz
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      8 months ago

      I didn’t know apple target audiance was a total of 400.000 people which is the total amount the’ll make of these.

      Seriously this is a proof of concept for rich kids children to be test users. I doubt it will visible move the needle on their profits.

      You have some strange ideas, do android users enjoy being the “target audience” of google?

      I am loyal to no brand, own a mix of devices and boycot some. Love tech, fuck capitalism.